Alchemy Game
Our game unfortunately runs very badly in the browser. This may be due to how we use multithreading, but for most enjoyable experience, we recommend installing the game.
WASD / Arrows
LMB to select resources
Space to cast a spell
We intended to make a game that integrates complex cell-based simulations for fire spreading, magic and other effects in a procedurally generated open world. Part of our hopes was coming up with a diverse set of materials and combat scenarios with which to craft spells. We ended up mostly prioritizing the simulation aspects because we are greedy little systemic devs and fail at making actual gameplay elements.
While we didn't reach our goals for this jam we really enjoyed working on the systems for the game, and are excited about what were able to squeeze out of the past 9 days.
Music:
Tension: kaazoom
relaxing electronic ambient music: Clavier-Music
Running Free Short: Muzaproduction
SFX from Pixabay
Published | 7 hours ago |
Status | Released |
Platforms | HTML5, Windows |
Authors | DungeonMartian, Chowbacca |
Genre | Action, Adventure, Simulation |
Made with | Godot |
Tags | Fantasy, Magic, No AI, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
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